#0658 · Kalos
Battle Bond Greninja
Ninja Pokémon
Base stats
HP 72
Attack 95
Defence 67
Sp. Atk 103
Sp. Def 71
Speed 122
Total530
It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.Y
- Height
- 1.5 m
- Weight
- 40 kg
- Colour
- Blue
- Shape
- Humanoid
- Gender
- 12.5% ♀ 87.5% ♂
- Catch rate
- 45 (hard)
- Base friendship
- 70
- Growth
- Medium Slow
- Egg groups
- Water1
- Hatch
- 5355 steps
- Base EXP
- 239
Type matchups
Abilities
Evolutions
Attacks
Learned automatically when the Pokémon reaches that level. Moves as learned in Ultra Sun Ultra Moon.
Sort
- - Water Shuriken Hits 2-5 times. Water✨ Pow15 Acc100 PP20
- 1 Bubble Has a chance to lower the target’s Speed by one stage. Water✨ Pow40 Acc100 PP30
- 1 Growl Lowers the target’s Attack by one stage. Normal🔄 Pow- Acc100 PP40
- 1 Haze Resets all Pokémon’s stats, accuracy, and evasion. Ice🔄 Pow- Acc- PP30
- 1 Mat Block Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. Fighting🔄 Pow- Acc- PP10
- 1 Night Slash Has an increased chance for a critical hit. Dark👊 Pow70 Acc100 PP15
- 1 Pound Inflicts regular damage with no additional effect. Normal👊 Pow40 Acc100 PP35
- 1 Quick Attack Inflicts regular damage with no additional effect. Normal👊 Pow40 Acc100 PP30
- 1 Role Play Copies the target’s ability. Psychic🔄 Pow- Acc- PP10
- 10 Lick Has a chance to paralyze the target. Ghost👊 Pow30 Acc100 PP30
- 14 Water Pulse Has a chance to confuse the target. Water✨ Pow60 Acc100 PP20
- 19 Smokescreen Lowers the target’s accuracy by one stage. Normal🔄 Pow- Acc100 PP20
- 23 Shadow Sneak Inflicts regular damage with no additional effect. Ghost👊 Pow40 Acc100 PP30
- 28 Spikes Scatters Spikes, hurting opposing Pokémon that switch in. Ground🔄 Pow- Acc- PP20
- 33 Feint Attack Never misses. Dark👊 Pow60 Acc- PP20
- 42 Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. Normal🔄 Pow- Acc- PP10
- 49 Extrasensory Has a chance to make the target flinch. Psychic✨ Pow80 Acc100 PP20
- 56 Double Team Raises the user’s evasion by one stage. Normal🔄 Pow- Acc- PP15
- 68 Hydro Pump Inflicts regular damage with no additional effect. Water✨ Pow110 Acc80 PP5
Names around the world
DE QuajutsuES GreninjaFR AmphinobiIT GreninjaJA ゲッコウガKO 개굴닌자