#0171 · Johto
Lanturn
Light Pokémon
Base stats
HP 125
Attack 58
Defence 58
Sp. Atk 76
Sp. Def 76
Speed 67
Total460
It lives far down in the depths of the ocean. It blinds its prey with light, using the moment they’re dazzled to swallow them whole.Ultra Moon
- Height
- 1.2 m
- Weight
- 22.5 kg
- Colour
- Blue
- Habitat
- Sea
- Shape
- Fish
- Gender
- 50% ♀ 50% ♂
- Catch rate
- 75 (average)
- Base friendship
- 70
- Growth
- Slow
- Egg groups
- Water2
- Hatch
- 5355 steps
- Base EXP
- 161
Type matchups
Abilities
Volt Absorb Absorbs Electric moves, healing for 1/4 max HP.Illuminate Doubles the wild encounter rate.Water Absorbhidden Absorbs Water moves, healing for 1/4 max HP.
Evolutions
Attacks
Learned automatically when the Pokémon reaches that level. Moves as learned in Scarlet Violet.
Sort
- - Spit Up Power is 100 times the amount of energy Stockpiled. Normal✨ Pow- Acc100 PP10
- - Stockpile Stores energy up to three times for use with Spit Up and Swallow. Normal🔄 Pow- Acc- PP20
- - Swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. Normal🔄 Pow- Acc- PP10
- 1 Eerie Impulse Lowers the target’s Special Attack by two stages. Electric🔄 Pow- Acc100 PP15
- 1 Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. Electric✨ Pow- Acc100 PP10
- 1 Supersonic Confuses the target. Normal🔄 Pow- Acc55 PP20
- 1 Thunder Wave Paralyzes the target. Electric🔄 Pow- Acc90 PP20
- 1 Water Gun Inflicts regular damage with no additional effect. Water✨ Pow40 Acc100 PP25
- 12 Bubble Beam Has a chance to lower the target’s Speed by one stage. Water✨ Pow65 Acc100 PP20
- 16 Confuse Ray Confuses the target. Ghost🔄 Pow- Acc100 PP10
- 20 Spark Has a chance to paralyze the target. Electric👊 Pow65 Acc100 PP20
- 24 Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. Electric🔄 Pow- Acc- PP20
- 30 Discharge Has a chance to paralyze the target. Electric✨ Pow80 Acc100 PP15
- 36 Aqua Ring Restores 1/16 of the user’s max HP each turn. Water🔄 Pow- Acc- PP20
- 42 Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. Normal👊 Pow- Acc100 PP15
- 48 Take Down User receives 1/4 the damage it inflicts in recoil. Normal👊 Pow90 Acc85 PP20
- 54 Hydro Pump Inflicts regular damage with no additional effect. Water✨ Pow110 Acc80 PP5
Names around the world
DE LanturnES LanturnFR LanturnIT LanturnJA ランターンKO 랜턴